Mechwarrior Mission Cards

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Age of Destruction

None

Firepower

M-001   Seek and Destroy

At the beginning of your first command stage, from the battleforce of the opponent directly opposite you, choose the unit with the highest point value. If units are tied for highest point value, choose all of them.

To complete this mission, eliminate the chosen unit(s). Reveal this mission at the end of the stage in which it is completed.

M-002   Deliver the Payload

Your battleforce must contain at least one vehicle with the VTOL speed mode.

At the beginning of your first command stage, of the vehicles with the VTOL speed mode in your battleforce, choose the vehicle with the highest point value. If vehicles are tied for highest point value, choose all of them.

To complete this mission, the chosen vehicle(s) must be able and occupy the deployment zone of the opponent directly opposite you for two whole turns, starting with the turn of the opponent to your immediate left. Reveal this mission at the end of the turn in which it is completed.

M-003   With Extreme Prejudice

To complete this mission, choose and complete one of the following three options, which each target the opponent directly opposite you: 1) Eliminate at least half of that player's infantry units, rounded up; or 2) if that player has no infantry units when the game begins, eliminate at least half of his or her vehicle units, rounded up; or 3) if that player has no infantry or vehicle units when the game begins, eliminate at least half of his or her 'Mech units, rounded up.

M-004   At All Costs

Your battleforce must contain at least one infantry with the foot speed mode.

At the beginning of your first command stage, of the infantry in your battleforce with the foot speed mode, choose the infantry with the lowest point value. If infantry are tied for lowest point value, choose all of them.

To complete this mission, the chosen infantry must be able when the game ends.

M-005   Clash of the Titans

You must have at least one 'Mech in your battleforce.

At the beginning of your first command stage, from the battleforce of the opponent opposite you, choose the 'Mech with the highest point value. If 'Mechs are tied for highest point value, choose all of them.

To complete this mission, the chosen 'Mech(s) must be eliminated as the result of an attack made by any 'Mechs friendly to you. Reveal this mission after resolving the order that completes it.

M-006   Rolling Thunder

You must have at least one vehicle without the VTOL speed mode in your battleforce.

To complete this mission, eliminate two opposing units from the battleforce of the opponent directly opposite you. These units must be eliminated as a result of an attack made by any vehicles without the VTOL speed mode friendly to you. Reveal this mission after resolving the order that completes it.

M-007   Technology Raid

To complete this mission, when the game ends you must control a unit deployed by the player directly opposite you.

Ph

M-008   Rule the Skies

You must have at least one vehicle with the VTOL speed mode in your battleforce.

To complete this mission, choose and complete one of the following two options, which each target the opponent directly opposite you: 1) If that player began the game with at least one vehicle with the VTOL speed mode, the only able vehicle with the VTOL speed mode must be friendly to you; reveal this mission at the end of the stage in which this condition is met. 2) If that player began the game with no vehicles with the VTOL speed mode, you must have at least one able vehicle with the VTOL speed mode when the game ends.

Annihilation

M-009   Control the City

To complete this mission, when the game ends each blocking terrain feature on the battlefield must have at least one able unit friendly to you in base contact with it. If there are no blocking terrain features on the battlefield when this mission would be put into play, do not put it into play and do not choose another mission.

M-010   Flush 'em Out

To complete this mission, when the game ends one of the following conditions must be met: 1) no opposing unit may occupy any hindering terrain feature or 2) any opposing unit occupying hindering terrain must be in base contact with an able unit friendly to you. If there are no hindering terrain features on the battlefield when this mission would be put into play, do not put it into play and do not choose another mission.

Ph

M-011   Turn the Tide

At the beginning of your first command stage, from the battleforce of the opponent opposite you, choose the unit with the highest unmodified damage value. If units are tied for highest damage value, choose all of them. One of the chosen units must be eliminated as a result of an attack made by a unit friendly to you. Reveal this mission after resolving the order that completes it.

M-012   Hooray for the Underdogs

To play this mission, you must either not have any 'Mechs, or not have any heavy or assault 'Mechs, in your battleforce.

This mission is complete if you win victory condition 1 per the Age of Destruction Rules of Warfare.

M-013   Pull Together

To complete this mission, eliminate one unit from the battleforce of the opponent directly opposite you. This unit must be eliminated as the result of at least two consecutive orders given to units friendly to you that deal damage to the unit during one of your turns. Reveal this mission at the end of the stage in which it is completed.

M-014   Captured Intelligence

This mission is complete at the end of any stage in which a unit friendly to you controls an infantry captive without the VTOL speed mode from the battleforce of the opponent opposite you. Reveal this mission at the end of the stage in which it is completed. If there are no infantry in the battleforce of the opponent directly opposite you after all battleforces have been deployed, this mission cannot be completed; do not choose another mission.

Ph

M-015   Morale Blow

To complete this mission, eliminate one non-infantry unit from the battleforce of the opponent directly opposite you. This unit must be eliminated as a result of a charge or death from above special attack. Reveal this mission at the end of the stage in which it is completed.

M-016   Last Man Standing

To complete this mission, at the end of the game the able unit with the lowest point value must be friendly to you.

Domination

M-017   First Blood

Put this mission card into play face up instead of face down; it may be completed by any player.

The first player to eliminate an opposing unit completes this mission. After the order that completes it is resolved, place this mission card in front of the player who completed it.

M-018   Gain the Momentum

Put this mission card into play face up instead of face down; it may be completed by any player.

The first player to roll a critical hit completes this mission. After the order that completes it is resolved, place this mission card in front of the player who completed it.

M-019   Defend Home Base

To complete this mission, when the game ends you must have at least one friendly able unit and no opposing able units occupying your deployment zone.

M-020   Split Up

Put this mission card into play face up instead of face down.

To complete this mission, when the game ends you must not have used a ranged combat formation. If you use a ranged combat formation during this game, this mission cannot be completed; remove it from play.

M-021   Ambush

To complete this mission, you must use two orders during one of your turns to make two successful indirect-fire ranged combat attacks (at least one from each order). Reveal this mission after resolving the order that completes it.

M-022   Sabotage

To complete this mission, when the game ends you must have at least one able friendly vehicle without the VTOL speed mode occupying the deployment zone of the opponent directly opposite you.

M-023   Target Acquired

Put this mission card into play face up instead of face down.

At the beginning of the first player's first command stage, choose a non-infantry unit occupying the deployment zone of the opponent directly opposite you. Tell this opponent which unit you chose and write your choice on a piece of paper. To complete this mission, the chosen unit must be eliminated as the result of an attack made by a unit friendly to you. If the opponent's battleforce contains more than one unit with the collector's number you have chosen, eliminate any one of them to complete this mission.

M-024   Intercepted Orders

After all mission cards (including this one) have been put into play, reveal this mission: Cancel one other mission and then remove this Intercepted Orders from the game.

Battleforce

None

Vanguard

None

Wolf Strike

None

Mechwarrior is produced by WizKids

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