These are my conversion and game notes for Deadlands. Initially I heavily referenced the 1st edition Deadlands book and some of the revised edition changes.
After using these rules for character creation and 2 sessions of play I was not entirely satisfied, there was still a bit too much complexity in some areas. I decided to head the conversion back towards being mostly about feel and setting and less about mechanics.
With the beginning of Volume Two of the campaign I have been aligning the rules much more with my Phudge version of Fudge - changing from Deadlands with Fudge to Phudge with Deadlands tweaks.
The rules I originally came up with can be found on the Old Ways page.
* Dispatches from the Darkness * | The Game Log |
* The Basics * | The Main Conversions |
* The Stuff Heroes Are Made Of * | Creating Characters |
* Gear * | Characters Equipment |
* Blowin' Things All to Hell * | Combat |
* Fate Chips and Bounties * | The Fudge Point and Experience Systems |
* Arcane Abilities * | Arcane Abilities |
* Old Ways * | Old Ways of Fudging Deadlands |
Deadlands is a trademark of Pinnacle Entertainment Group, Inc.
(This page uses style sheets and the Deadlands Font to make it look purty.)