Traveller Page - PhudgeTraveller Character Creation - Careers List - Racial Packages - Gifts and Faults
Note these are my old style Racial Packages and have yet to be updated although much of the information can be used as is.
Human - Darrian, Imperial, Solomani, Sword Worlder and Zhodani
Non-human - Ael Yael, Aslan, Bwap (Newt), Droyne, Dynchia, Girug'kagh, Hlanssai, Vargr and Virushi
Darrian | |
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A human minor race with a high level of technology and a predisposition towards cooperation and tolerance. Males average 1.8m tall and 80 kg, females 1.6m and 65 kg. | |
Region | Darrian Confederation, Imperium |
Homeworld | One of the Confederation worlds |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Standard (Use Darrian ranks if in Confederation Service) No Scout in Confederation |
Imperial Citizen | |
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Over 1100 years old, containing more than 11,000 worlds the Imperium has been frozen at its borders for centuries and some think that it is stagnating but it is still the greatest human empire to exist. Males average 1.8m tall and 80 kg, females 1.6m and 65 kg. | |
Region | Imperium |
Homeworld | Any in Imperium |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | - |
Psionics | Standard. The Imperium is prejudiced against Psionics. |
Ageing | Standard |
Careers | Standard |
Solomani | |
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A diverse culture with a strong desire for identity and independence. Males average 1.8m tall and 80 kg., females 1.6m and 65 kg. | |
Region | Darrian Confederation, Imperium, Solomani Confederation |
Homeworld | Any in appropriate region |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Standard (plus Solomani if in the Confederation) Social Standing represents Party Standing in the Confederation |
Sword Worlder | |
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Descended from Solomani refugees of Nordic stock they have a great pride in their superiority. Males average 1.8m tall and 80 kg, females 1.6m and 65 kg. (JTAS#18) | |
Region | Imperium, Sword Worlds |
Homeworld | One of the Sword Worlds |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Standard (Scout is treated as Patrol Service) |
Zhodani | |
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A society with fully integrated psionics. They average 2.0m tall and 90 kg. | |
Region | Zhodani Consulate |
Homeworld | Any in Zhodani Consulate |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | - |
Psionics | Special to be checked May choose Psionic powers without buying Psionic Training Gift |
Ageing | Standard to be checked |
Careers | Zhodani |
Ael Yael | |
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Flying hexapods who send most of their earnings back to their homeworld. They average 1.5m tall, 50kg and have good eyesight. They have an acute distrust of mercantile corporations. (BOTJ#4, GTAliens4) | |
Region | Imperium |
Homeworld | Jaeyelya (B 484655 4) |
Attribute Changes | Strength -1 (Attributes average Mediocre) |
Automatic Gifts and Faults | (G) Able to Fly - on dense atmosphere worlds up to size 6 and standard up to 4. May glide on dense size 7 or 8 and standard up to 8. Cannot fly in thin or while wearing a Vacc Suit.
(G) Hindleg Talons, Tail and Wings are Natural Weapons - tail is Mid damage, wings and talons are Low. (G) Infravision and Superior Eyesight - has superior vision day and night. (F) Cannot Fire From Behind Cover - must leap into air to overcome psychological and anatomical difficulties. (F) Distrust of Corporations - especialy if involved in mining or planetary exploitation. (F) Donates money to Planetary Development Fund - 90% of all income is sent to homeworld. (F) Sense of Responsibility to Ael Yael Race - tries to benefit the Ael Yael race. (F) Solitary - shuns close contact with other races and always seems somewhat homesick. |
Free Skills | - |
Psionics | Standard. Subject to Imperium's prejudice against Psionics. |
Ageing | Standard. Ael Yael may not use anagathics |
Careers | Standard.
90% of money is given to their Planetary Development Fund Social Standing represents Offworld Experience |
Aslan | |
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Feline bipods who follow a strong honour code. They have gender specific roles in their culture. They average 2.0 m tall and 100 kg. | |
Region | Aslan Hierate, Darrian Confederation, Imperium, or Solomani Confederation |
Homeworld | Any in appropriate region |
Attribute Changes | Strength +1 (Attributes average Good) |
Automatic Gifts and Faults | (F) Code of Honour |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Aslan for Hierate or Standard for other regions |
Bwap (Newt) | |
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Small amphibian bipods with a skill for bureaucracy and a strong dislike of disorder. They average 1.4m tall and 40kg. (BOTJ#3, T4AliensArchive, GTAliens4) | |
Region | Imperium |
Homeworld | Any in appropriate region |
Attribute Changes | Strength -2 (Attributes average Mediocre) |
Automatic Gifts and Faults | (G) Amphibious - able to live on land and in water.
(F) Belief in the Wapawab (Tree of Life) - tries to be a unique cog that maintains the balance of the universe. (F) Compulsive Organiser - made nervous by disorder and can't resist putting things in their place. (F) Requires 98% Humidity - can go as low as 25% with usual clothing but must wear a sealed environment suit in anything less. (F) Will Not Lie or Break the Law - may withhold truth if protocol demands it or break the law to restore the balance of the universe. |
Free Skills | Raise Admin and Legal by one level after character generation |
Psionics | Rare. Requires an extra Gift to be spent. |
Ageing | Begins at end of Term 3. |
Careers | Standard
No Marines -1 DM Army and all other Military Careers +1 DM Bureaucrat, Scouts and Merchants May not put points into Covert skill group. |
Droyne | |
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Reptilian bipods with vestigial wings who follow a rigid insect-like caste system. They range from 1 to 2 m tall, and 30 to 50 kg, depending on their caste. | |
Region | Aslan Hierate, Imperium, Vargr Extents, Zhodani Consulate |
Homeworld | Any Droyne world in appropriate region |
Attribute Changes | -2 to all (Attributes average Poor) |
Automatic Gifts and Faults | (F) Tied to Droyne Society |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Droyne Cast System Ignore Social Standing for Droyne May choose Psionic powers without buying Psionic Training Gift |
Dynchia | |
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Tall humanoids with a warrior ethic. Their culture is completely independent of territory. They average 2.2m tall and 100kg. (JTAS#24) | |
Region | Dynchia Comitia, Solomani Confederation |
Homeworld | Any in appropriate region |
Attribute Changes | - |
Automatic Gifts and Faults | - |
Free Skills | Raise one combat skill by one level after character generation to a maximum of Superb |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Standard -1 DM Army and Flyer |
Girug'kagh | |
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Humanoid subject race of the K'kree who gladly serve their masters as this makes them better than other races. They average 1.5m tall and 60kg. (JTAS#21, GTAliens4) | |
Region | Two Thousand Worlds |
Homeworld | Kagh'kir (- 6889(5)(4) 13) |
Attribute Changes | Agility +1, Strength -1 |
Automatic Gifts and Faults | (F) Servant to K'kree family group |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | The only Girug'kagh that travel off their homeworld are in their translator career
Social Standing represents Caste Rank |
Hlanssai | |
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Tall lightly furred bipods. They are known for their grace, artistic ability and their emotional instabi1lity. They average 2.1m tall and 60kg. (JTAS#22, GTAliens4) | |
Region | Imperium, Vargr Extents |
Homeworld | Vrirhlanz (B 657721 7) in the Vargr Extents |
Attribute Changes | Strength -1 (Attributes average Mediocre) |
Automatic Gifts and Faults | - |
Free Skills | Raise Exploration by one level after character generation |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Hlanssai must choose to follow one of two life paths, N'tarronth (Shaping) or N'tarronchii'a (Accepting). Ignore Social Standing for Hlanssai |
Vargr | |||||||||||||||||
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Bipedal canines who seem to change their minds often. They average 1.6m tall and 60kg. | |||||||||||||||||
Region | Imperium, Vargr Extents | ||||||||||||||||
Homeworld | Any in appropriate region | ||||||||||||||||
Attribute Changes | Agility +1, Strength -1 | ||||||||||||||||
Automatic Gifts and Faults | (G) Claws and Teeth are Natural Weapons - claws are Low damage, teeth are Mid.
(G) Superior Sight and Sense of Smell (G) Very Fast Sprinter - in short bursts before becoming fatigued. (F) Cannot Kick - because of digitigrade legs. (F) Easily Insulted Racial Pride - prone to enter fights without regard for consequences. (F) Little Respect for Distant Authority - prefers superiors to be close and well known. (F) Vargr Reputation as Unreliable - thought of as chaotic, easily swayed and potentialy disloyal. | ||||||||||||||||
Free Skills | - | ||||||||||||||||
Psionics | Standard. Not much training available in Vargr Extents. | ||||||||||||||||
Ageing | Standard different see Trav Adv | ||||||||||||||||
Careers | Standard if in Imperium.
Vargr Careers: Navy, Corairs (use Pirates), Army, Emmisary (use Diplomat), Merchants, Loner (use Belters) Roll for success instead of commission/promotion. All ships recieved are Vargr versions. All Social Standing is taken as Vargr Charisma instead.
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Virushi | |
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Large 'Rhino-like' race who are peace-loving. They have weak eyesight but an excellent sense of smell. They average 1.8m tall and 950kg. (BOTJ#3, GTAliens4) | |
Region | Imperium |
Homeworld | Any in Imperium |
Attribute Changes | Agility +1, Strength +2 (Attributes average Good) |
Automatic Gifts and Faults | (G) Superior Sense of Smell
(F) Poor Eyesight (F) Peace Loving |
Free Skills | - |
Psionics | Standard to be checked |
Ageing | Standard to be checked |
Careers | Standard
No Military Career +1 DM Belter, Doctor, Scientist, Scouts All Combat skills start at Terrible |
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