PHUDGE Deadlands

* The Basics * - The Main Conversions

Task Difficulty

DeadlandsFoolproof
(3)
Fair
(5)
Onerous
(7)
Hard
(9)
Incredible
(11)

(13)

(15)

(17)
Every extra 2
PhudgeMediocreFairGoodGreatSuperbAmazingLegendaryBeyond LegendaryIncrease by 1

Modifiers

Deadlands bonuses and penalties of +/-2 or lower become an Advantage or Disadvantage as appropriate. All other bonuses and penalties should be halved, rounding down, to find the Phudge modifier.

Raises

If a result depends on the number of raises, every level above the target is a raise.

Drawing Cards

Whenever a task roll can gain extra cards for a draw hand an extra card is gained for each level above the target or Mediocre if there is no target as in Initiative.

Dice amounts to Phudge Terms

This is a quick and useable conversion and not a duplication of the exact statistics.

Number
of Dice
d4d6d8d10d12d20
1-2PoorMediocreFairGoodGreatSuperb
3-4MediocreFairGoodGreatSuperbAmazing
5-6FairGoodGreatSuperbAmazingLegendary
7-8GoodGreatSuperbAmazingLegendaryBeyond Legendary
9-10GreatSuperbAmazingLegendaryBeyond Legendary

Wind and Damage

Use the standard Phudge Damage Track except that the number of Scratch boxes a character has depends on the characters Deadlands Wind rating. Scratches represent Wind at a ratio of one Scratch for every three wind, instead of having a Wind total.

Use the table below to determine the number of scratches a character has.

Deadlands Wind8,101214-161820-2224
Scratches345678

Deadlands is a trademark of Pinnacle Entertainment Group, Inc.
(This page uses style sheets and the Deadlands Font to make it look purty.)