These give either a bonus to a roll or reduce wounds or wind taken. In Phudge Deadlands they cannot be traded in for Bounty Points. Each player can keep a maximum of 4 chips between sessions.
|Bonus||Wound Level Reduction||Wind/Scratch Recovery||Coincidence|
|2 White||+1 or reroll|
|Red||+2 and Marshall draws a chip||2||4||Major|
The costs to improve Traits when spending Bounty Points are shown below.
|Skill (Aptitude) / Hex / Miracle||2||4||6||8||10|
|Extra skill Concentration/Specialty||3|
needs Marshall approval
1pt = 5 bounty|
2pt = 8 bounty
3pt = 11 bounty
|Trick (from H&H)||2|
Deadlands is a trademark of Pinnacle Entertainment Group, Inc.
(This page uses style sheets and the Deadlands Font to make it look purty.)